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Elevator/Aileron/Rudder curves

 
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Winstonc



Joined: 09 Mar 2016
Posts: 271
Location: California

PostPosted: Mon Dec 04, 2017 11:00 am    Post subject: Elevator/Aileron/Rudder curves Reply with quote

Is there a consensus on what kind of curve is used in FSUIPC axis calibration to get the most representative feel of the real 737?

Thanks

David
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jackpilot
Site Admin


Joined: 25 Apr 2004
Posts: 810
Location: Montreal

PostPosted: Wed Dec 06, 2017 10:28 am    Post subject: Reply with quote

Not sure there is a consensus.
Experimenting has to be done step by step on all attitudes (take off, cruise, slow flight etc without the AP.
Slow flight and approaches are critical (the airplane has to feel heavy in its reactions but not to the point where you run out of yoke input
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Jack
Full B737-800 DSTD/Sim-Avionics
ALL FDS & OEMs
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hillryanc



Joined: 08 Dec 2016
Posts: 29

PostPosted: Thu Dec 07, 2017 8:21 pm    Post subject: Reply with quote

I’m a former B737 pilot and have mine well tuned. I’ll look it up and send a follow up. It’s something like +6-7 or so.
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Winstonc



Joined: 09 Mar 2016
Posts: 271
Location: California

PostPosted: Thu Dec 07, 2017 8:47 pm    Post subject: Reply with quote

Excellent! That is just what I need.

Thanks

David
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hillryanc



Joined: 08 Dec 2016
Posts: 29

PostPosted: Thu Dec 07, 2017 9:02 pm    Post subject: Reply with quote

It’s whichever curve delivers slower movement early in the movement range and greater/faster movement near full deflection of the controls
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Daniel Estrada



Joined: 08 Jan 2015
Posts: 80
Location: Mexico City

PostPosted: Fri Dec 08, 2017 3:16 pm    Post subject: Reply with quote

Hi,

Is it +6-7 in ALL axis..? or each axis have different numbers..?

Thank you!


hillryanc wrote:
I’m a former B737 pilot and have mine well tuned. I’ll look it up and send a follow up. It’s something like +6-7 or so.

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Daniel Estrada
Mexico City

P3D-PC1
Asus Maximus IX Code, CPU Intel i7, 7700K, Gskill,3200 16GB RAM, Nvidia 1080ti, Watercooled, 1 SSD Win7, 1 SSD P3D, 1 HHD Storage, 180° Screen, 3 Optoma GT1080 Projectors
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hillryanc



Joined: 08 Dec 2016
Posts: 29

PostPosted: Fri Dec 08, 2017 3:19 pm    Post subject: Reply with quote

All if I remember correctly. I’ll check this weekend and let the forum know.
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hillryanc



Joined: 08 Dec 2016
Posts: 29

PostPosted: Sat Dec 09, 2017 7:04 pm    Post subject: Reply with quote

Ok verified it’s +5 for all control surfaces
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Winstonc



Joined: 09 Mar 2016
Posts: 271
Location: California

PostPosted: Sat Dec 09, 2017 7:06 pm    Post subject: Reply with quote

Thanks, I give it a try
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omera60



Joined: 18 Nov 2014
Posts: 132
Location: Istanbul/Turkey

PostPosted: Tue Dec 12, 2017 3:11 am    Post subject: Reply with quote

hillryanc wrote:
Ok verified it’s +5 for all control surfaces


Does this apply to speed brakes, steering tiller, throttles etc or just for ailerons, elevators and rudder? If not, do you have any other recommendations on those which don’t use +5?

Than you for sharing Smile
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Daniel Estrada



Joined: 08 Jan 2015
Posts: 80
Location: Mexico City

PostPosted: Tue Dec 12, 2017 11:49 am    Post subject: Reply with quote

Thank you!

hillryanc wrote:
Ok verified it’s +5 for all control surfaces

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Daniel Estrada
Mexico City

P3D-PC1
Asus Maximus IX Code, CPU Intel i7, 7700K, Gskill,3200 16GB RAM, Nvidia 1080ti, Watercooled, 1 SSD Win7, 1 SSD P3D, 1 HHD Storage, 180° Screen, 3 Optoma GT1080 Projectors
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MichaelYSSY



Joined: 06 Jan 2015
Posts: 472
Location: Sydney - Australia

PostPosted: Tue Dec 12, 2017 2:14 pm    Post subject: Reply with quote

Hi All

I have been using +4 on elevator, aileron and rudder for some time now and find that the controls feel much more usable.

The tiller I have left at NO Curve but not happy with overall ground steering, especially in sharp turns like when doing 90degree taxi and runway entry.
Just doesn't seem right or maybe it's my imagination.

As for Speedbrake - NO, I don't have any variation with speedbrake or flap or throttle axis.

Cheers
Michael
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JetMax 737, SA 737 v1.7
P3D 4.1 FSUIPC 5.122
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hillryanc



Joined: 08 Dec 2016
Posts: 29

PostPosted: Wed Dec 13, 2017 12:50 am    Post subject: Reply with quote

Correct, my +5 is only for the main flight control surfaces but not the speed brake. I use +7 on the tiller to get sharper turns when doing a 90 degree turn, but you have to go full movement sooner into the turn. Not really a perfect setting (or realistic).
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MichaelYSSY



Joined: 06 Jan 2015
Posts: 472
Location: Sydney - Australia

PostPosted: Wed Dec 13, 2017 2:43 am    Post subject: Reply with quote

Have you tried adjusting the nose wheel steering angle in the aircraft.cfg file?
The default angle is about 55 degrees and correct me if I'm wrong but I believe that 737 is 78 degrees.
I have mine set to 78 degrees and turns are much better as turnarounds at runway end when required.

Cheers
Michael
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JetMax 737, SA 737 v1.7
P3D 4.1 FSUIPC 5.122
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